The devs promised that major changes to Diablo IV will only be made at "predictable" times, such as at the start of new seasons. The next game update should also increase the maximum number of each elixir that players can carry to 99, as well as reduce the gold costs to respec skill points by about 40%. The developers said some adjustments would be made on Friday, based on the feedback from the past few days. "Players are at the heart of everything we're doing, and if they can't believe that as the game evolves it's going to get more fun, then we haven't accomplished our goals," he explained. ![]() Piepiora mentioned that the main intention of the developers was to limit the strength of builds that were too powerful and allowed people to progress too quickly through the game.ĭiablo IV Game Director Joe Shely said the goal was to make the game more enjoyable. ![]() "We know that reducing player power is never a good overall experience," said Associate Director Joe Piepiora. ![]() In a livestream held on Friday (21), the game developers stated that they do not plan to release another patch like this. Blizzard released patch 1.1.0 for Diablo IV last Tuesday (18), which brought several changes to the game, including a series of nerfs that did not sit well with a good portion of the community.
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